Control - Embrace the Supernatural in a Bureaucracy-Infested World!

Imagine being thrust into a world where reality bends at the will of a supernatural force known as “The Hiss,” and the fate of humanity rests on your shoulders. This is the premise of Control, a third-person action-adventure game developed by Remedy Entertainment, the studio behind critically acclaimed titles like Max Payne and Alan Wake.
Released in 2019, Control throws players into the Oldest House, a mysterious skyscraper that serves as the headquarters for the Federal Bureau of Control (FBC). This clandestine organization investigates and neutralizes paranormal phenomena, safeguarding humanity from unseen threats. But things have gone awry: The Hiss has invaded the Oldest House, corrupting agents and warping reality itself.
You step into the shoes of Jesse Faden, a young woman searching for her missing brother, Dylan. Your journey takes an unexpected turn when you encounter the Director’s Service Weapon, a shape-shifting firearm capable of firing different projectiles based on its configurations. This powerful artifact chooses you as its new wielder and grants you access to telekinetic powers known as “Service Weapons.”
Control’s narrative is meticulously crafted, weaving together elements of science fiction, mystery, and supernatural horror. The game unfolds through environmental storytelling, cryptic audio logs, and encounters with enigmatic characters. You’ll delve into the history of the FBC, unravel the secrets behind the Oldest House, and confront the insidious nature of The Hiss.
Gameplay Mechanics that Defy Expectations
Control’s gameplay shines in its unique blend of action and supernatural abilities.
Here’s a breakdown:
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Service Weapon: Jesse can wield a variety of forms with this shape-shifting firearm, each tailored for different combat scenarios: the Grip (a shotgun), Spin (an SMG), Shatter (a sniper rifle), Pierce (a rapid-fire weapon), and Charge (a powerful explosive). The Service Weapon also allows you to launch kinetic blasts and grapple onto enemies or objects.
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Telekinesis: Jesse possesses telekinetic abilities that can be used offensively and defensively. She can hurl objects at enemies, shield herself from projectiles, and manipulate the environment to her advantage.
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Skills & Upgrades: Through exploration and defeating enemies, Jesse can acquire skill points to unlock new abilities or enhance existing ones. These upgrades allow for greater control over telekinesis, customization of the Service Weapon, and improvement of Jesse’s overall combat effectiveness.
A World Teeming with Intrigue
Control’s world design is one of its most striking features. The Oldest House is a labyrinthine structure that shifts and morphs, defying conventional architectural rules. Each level presents unique challenges and hidden secrets waiting to be uncovered. Expect to encounter shifting hallways, gravity-bending rooms, and grotesque manifestations of The Hiss.
The atmosphere is further enhanced by the game’s exceptional sound design and haunting score. Eerie ambient sounds blend seamlessly with tense musical cues, creating a truly immersive experience.
A Critical Triumph Upon release, Control was met with widespread critical acclaim, lauded for its innovative gameplay, captivating narrative, and stunning visuals.
Award | Publication |
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Best Game Direction | The Game Awards 2019 |
Best Action-Adventure Game | Game Critics Awards 2019 |
Nomination - Game of the Year | The Game Awards 2019 |
Control transcends the typical action game experience, offering a thought-provoking narrative and a gameplay loop that is both satisfying and endlessly engaging. With its blend of supernatural thrills, compelling characters, and breathtaking world design, Control is an absolute must-play for any gamer looking for something truly unique.
Should You Enter The Oldest House?
If you’re seeking a game that goes beyond mindless action and embraces a world steeped in mystery and intrigue, then Control is undoubtedly worth your time. This masterpiece of interactive storytelling will leave you questioning reality long after the credits roll.